![]() ![]() Note: Most of these are Engine Independent. Another VX/VX Ace Character Generator - VX/VX Ace.LegendaryGameMaker’s Character Generator - XP, check description for download.JunkHunt’s Character & Roof Tiles Generator - Original in Japanese, link is to Google Translate version.Universal LPC Sprite Sheet Generator - I think you can get these to work in VX/VX Ace and a few other RPG Makers, but check it out for yourself.A Round up of a few MV Generator Add Ons.RPG Maker Times’s Stuff Here & Here (same resources, different website layouts).Grandma Deb’s MV Resource Showcase Directory.The Rune Legend - French, one post with some Character Sprites.Charas-Project.Net - Contain rips from copyrighted games, but has some original stuff in it as well.cyanyurikago - Battlers that can be used across multiple systems.Division Heaven - XP, VX/VX Ace, & MV.Grandma Deb’s Little Bits - some MV, mostly VX/VX Ace.Sites & Blogs That Have Resources for Multiple Engines First Seed Material - 2000/2003, XP, & VX/VX Ace.This Forum Post (some of the websites I added here, credit to them for finding them).rpgmaker-resources-galore - XP & VX/VX Ace.Game Development Unlimited’s Resource Section - XP & VX/VX Ace.A deviant art group that has some free resources - Please check the descriptions to make sure you have permission to use them.A bunch of Japanese websites with translated Terms of Use pages.Check out These Forums while you’re at it for general sprites and such.The Official Site’s Forums & Gallery Section. ![]() RPG Maker.Net’s Resource Section - All Engines.Contact me if a link is broken and I’ll remove it from the list.Īny site that has multiple contributors to it & Masterpost Links are to English sites unless specified. These resources are all free to download for the most part, please read the terms of use for each website. This post has been put together from google searching and other resource compilation post floating across the net (including RPG Maker Time’s resource section and various forum post). if clothes in female stop at 22 in the icon folder, your additions have to start at 23, if you try to start them at something like 36 they won't appear in the window.An RPG Maker Graphic Resources Masterpost & the file names must be sequential going off of the icon file image names, because if they aren't they won't appear generator selection window as an option. The most important thing is that with individual assets the image files must correspond in all folders or they won't apply correctly. Individual assets can also be added though I am not certain if there is cap on total number of generator parts allowed, as I haven't found it myself. I wouldn't classify any of them as genre necessities, or fundamental shifts to resource flavor, but rather akin to garnishes.įor example a bite animation that shows closing jaws, which I use for animal attack animations or a clock animation for haste & slow spells.įrankly I have all three of them, I wouldn't hesitate to say they made nice additions to my project, but I would wait for them to be on sale before picking them generator packs DLCs will add on without replacing default assets. Additional attacks, additional elemental spells, additional status effects that sort of thing. They won't completely replace the animations, but they do work as a good supplement to add variety. Now there are only three animation packs.
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